Instructional Games: Implications for Curriculum and Instruction

Citation: Udosen, A., & Ekpo, U. (2016). Instructional games: Implications for curriculum and instruction. Equatorial Journal of Education and Curriculum Studies, 1(1), 24-42.
Instructional Games: Implications for Curriculum and InstructionAbstract
Little attention has been given to the educational value of instructional games despite it is many advantages in enhancing the teaching and learning process. This paper portrayed the importance of instructional games in the teaching and learning process. The Constructivist Learning Theory was used to show the relevance of instructional games, and the advantages and limitations of instructional games were used to form the background of the implication of instructional games for curriculum and instruction. Two games were developed by the researcher Abgrace SUBADD game and Abgrace filling-the-Chart game based on the ASSURE model and Objective first rationale model respectively to serve as a model of an instructional game. It was recommended that curriculum developers should shift focus from the designing of learning contents to learning experiences that are interesting and captivating to learners and strategies should be taken to ensure that teachers appreciate the use of instructional games, and effectively utilize it.
Keywords: Instructional games: Abgrace, Subadd, Curriculum and Instruction, ASSURE
Views: 5